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	<title>Comments on: AdventureQuest Worlds: Analysis of 12/19/08 Release</title>
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	<description>THE Blog On All Artix Entertainment Games</description>
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		<item>
		<title>By: Chickencowmancer</title>
		<link>http://artixentertainment.wordpress.com/2008/12/19/adventurequest-worlds-analysis-of-121808-release/#comment-1640</link>
		<dc:creator>Chickencowmancer</dc:creator>
		<pubDate>Tue, 23 Dec 2008 23:48:50 +0000</pubDate>
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		<description>No, it came out the same day as groups...</description>
		<content:encoded><![CDATA[<p>No, it came out the same day as groups&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: 0rik</title>
		<link>http://artixentertainment.wordpress.com/2008/12/19/adventurequest-worlds-analysis-of-121808-release/#comment-1638</link>
		<dc:creator>0rik</dc:creator>
		<pubDate>Tue, 23 Dec 2008 20:51:23 +0000</pubDate>
		<guid isPermaLink="false">http://artixentertainment.wordpress.com/?p=1281#comment-1638</guid>
		<description>It wasn&#039;t out yet &gt;:o</description>
		<content:encoded><![CDATA[<p>It wasn&#8217;t out yet &gt;:o</p>
]]></content:encoded>
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	<item>
		<title>By: Chickencowmancer</title>
		<link>http://artixentertainment.wordpress.com/2008/12/19/adventurequest-worlds-analysis-of-121808-release/#comment-1622</link>
		<dc:creator>Chickencowmancer</dc:creator>
		<pubDate>Mon, 22 Dec 2008 16:28:56 +0000</pubDate>
		<guid isPermaLink="false">http://artixentertainment.wordpress.com/?p=1281#comment-1622</guid>
		<description>You didn&#039;t even mention party chat. D:</description>
		<content:encoded><![CDATA[<p>You didn&#8217;t even mention party chat. D:</p>
]]></content:encoded>
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	<item>
		<title>By: 0rik</title>
		<link>http://artixentertainment.wordpress.com/2008/12/19/adventurequest-worlds-analysis-of-121808-release/#comment-1621</link>
		<dc:creator>0rik</dc:creator>
		<pubDate>Mon, 22 Dec 2008 14:42:16 +0000</pubDate>
		<guid isPermaLink="false">http://artixentertainment.wordpress.com/?p=1281#comment-1621</guid>
		<description>Kangi, it was changed to 8. Scroll down in the enhancement list.</description>
		<content:encoded><![CDATA[<p>Kangi, it was changed to 8. Scroll down in the enhancement list.</p>
]]></content:encoded>
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	<item>
		<title>By: Kangi</title>
		<link>http://artixentertainment.wordpress.com/2008/12/19/adventurequest-worlds-analysis-of-121808-release/#comment-1614</link>
		<dc:creator>Kangi</dc:creator>
		<pubDate>Mon, 22 Dec 2008 01:30:03 +0000</pubDate>
		<guid isPermaLink="false">http://artixentertainment.wordpress.com/?p=1281#comment-1614</guid>
		<description>I am still unsure on this myself, the friends list and partying that is.  But then I seldom play AQW do to the simple fact that the have pretty much turned their backs on the ones that helped test the game.  Granted we got the Beta Berserker Armour, but some of the items that where in the Beta Shops, suddenly became members only.  I had to sell my cowl of malicious intents do it being members only.

I would also like to see some more armours released for the verified and free AQW servers.  At least allow the verified accounts, the ones that helped test AQW in its Alpha and Beta stages to upgrade their armours once.

I also do not like the fact that non members cannot upgrade their weapons higher than primary six.</description>
		<content:encoded><![CDATA[<p>I am still unsure on this myself, the friends list and partying that is.  But then I seldom play AQW do to the simple fact that the have pretty much turned their backs on the ones that helped test the game.  Granted we got the Beta Berserker Armour, but some of the items that where in the Beta Shops, suddenly became members only.  I had to sell my cowl of malicious intents do it being members only.</p>
<p>I would also like to see some more armours released for the verified and free AQW servers.  At least allow the verified accounts, the ones that helped test AQW in its Alpha and Beta stages to upgrade their armours once.</p>
<p>I also do not like the fact that non members cannot upgrade their weapons higher than primary six.</p>
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	<item>
		<title>By: The Peanut Master</title>
		<link>http://artixentertainment.wordpress.com/2008/12/19/adventurequest-worlds-analysis-of-121808-release/#comment-1605</link>
		<dc:creator>The Peanut Master</dc:creator>
		<pubDate>Sat, 20 Dec 2008 17:12:06 +0000</pubDate>
		<guid isPermaLink="false">http://artixentertainment.wordpress.com/?p=1281#comment-1605</guid>
		<description>I think a key aspect of the Friends List that AE missed was being able to add friends from other servers and also being able to add friends from long distance. I would advise AE adds a feature where if you right-click on a player&#039;s name in the chatbox that you have the option to friend them, without having to be in the same area as them.</description>
		<content:encoded><![CDATA[<p>I think a key aspect of the Friends List that AE missed was being able to add friends from other servers and also being able to add friends from long distance. I would advise AE adds a feature where if you right-click on a player&#8217;s name in the chatbox that you have the option to friend them, without having to be in the same area as them.</p>
]]></content:encoded>
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	<item>
		<title>By: adam</title>
		<link>http://artixentertainment.wordpress.com/2008/12/19/adventurequest-worlds-analysis-of-121808-release/#comment-1604</link>
		<dc:creator>adam</dc:creator>
		<pubDate>Sat, 20 Dec 2008 14:34:48 +0000</pubDate>
		<guid isPermaLink="false">http://artixentertainment.wordpress.com/?p=1281#comment-1604</guid>
		<description>comon a little higher than 8 all online games share this!</description>
		<content:encoded><![CDATA[<p>comon a little higher than 8 all online games share this!</p>
]]></content:encoded>
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