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	<title>Comments on: MechQuest: Analysis of 9/24/08 Update</title>
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	<link>http://artixentertainment.wordpress.com/2008/09/25/analysis-of-92408-update/</link>
	<description>THE Blog On All Artix Entertainment Games</description>
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		<item>
		<title>By: ZamuelNow</title>
		<link>http://artixentertainment.wordpress.com/2008/09/25/analysis-of-92408-update/#comment-967</link>
		<dc:creator>ZamuelNow</dc:creator>
		<pubDate>Sun, 28 Sep 2008 14:38:32 +0000</pubDate>
		<guid isPermaLink="false">http://artixentertainment.wordpress.com/?p=737#comment-967</guid>
		<description>Just wait.  People are predicting that the parts will be used for a mecha but no one knows when the release for it will be.</description>
		<content:encoded><![CDATA[<p>Just wait.  People are predicting that the parts will be used for a mecha but no one knows when the release for it will be.</p>
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		<title>By: Darkness II</title>
		<link>http://artixentertainment.wordpress.com/2008/09/25/analysis-of-92408-update/#comment-957</link>
		<dc:creator>Darkness II</dc:creator>
		<pubDate>Sun, 28 Sep 2008 05:52:29 +0000</pubDate>
		<guid isPermaLink="false">http://artixentertainment.wordpress.com/?p=737#comment-957</guid>
		<description>Hey what do i do with the 20 Mechparts that i collected?</description>
		<content:encoded><![CDATA[<p>Hey what do i do with the 20 Mechparts that i collected?</p>
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		<title>By: ZamuelNow</title>
		<link>http://artixentertainment.wordpress.com/2008/09/25/analysis-of-92408-update/#comment-894</link>
		<dc:creator>ZamuelNow</dc:creator>
		<pubDate>Thu, 25 Sep 2008 23:55:53 +0000</pubDate>
		<guid isPermaLink="false">http://artixentertainment.wordpress.com/?p=737#comment-894</guid>
		<description>While I really like Zargon, I&#039;m disappointed to fight yet another set of &quot;monster&quot; style mechs than ones that have equips.  Mecha with equips can be planned for and there are strategies with them that can&#039;t be used on monster style mechs.  Also, I wish there was a bit more control over the destructable environments.</description>
		<content:encoded><![CDATA[<p>While I really like Zargon, I&#8217;m disappointed to fight yet another set of &#8220;monster&#8221; style mechs than ones that have equips.  Mecha with equips can be planned for and there are strategies with them that can&#8217;t be used on monster style mechs.  Also, I wish there was a bit more control over the destructable environments.</p>
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		<title>By: The Peanut Master</title>
		<link>http://artixentertainment.wordpress.com/2008/09/25/analysis-of-92408-update/#comment-892</link>
		<dc:creator>The Peanut Master</dc:creator>
		<pubDate>Thu, 25 Sep 2008 22:21:45 +0000</pubDate>
		<guid isPermaLink="false">http://artixentertainment.wordpress.com/?p=737#comment-892</guid>
		<description>@BladeofAwe: Zargon can be found through the &quot;New Release&quot; button in Soluna City. It is not part of the Star Map and you can not access it from your Starship.

@Chickencowlord: Fighting the easiest enemies I haven&#039;t even come close to dieing, and am always alive with 100+ HP. When I fight the Xtreme enemies my chances are severely weakened to around 50/50, which is what I&#039;d expect from the Xtreme enemies. I think people in general are forgetting about &quot;standalone&quot; weapons (weapons that aren&#039;t defaults) and are sticking with a default-oriented house to battle with, which just doesn&#039;t work here. There are many strategies you can use to beat these new enemies, such as a DoT setup, EP draining setup, a stunning setup (using the Trophy Arm to lower immobility resist + stun is a fantastic one-weapon strategy), and if you have honestly tried every weapon combo with every mecha combo and you still can&#039;t beat any enemies on normal (a fact I find hard to believe), you can always rip out a Katana and equip it with high-level weapons to do the dirty work. Yes, there is luck involved in the battles (there always is), but I don&#039;t see it as being the deciding factor in who wins, at least on the normal battles.</description>
		<content:encoded><![CDATA[<p>@BladeofAwe: Zargon can be found through the &#8220;New Release&#8221; button in Soluna City. It is not part of the Star Map and you can not access it from your Starship.</p>
<p>@Chickencowlord: Fighting the easiest enemies I haven&#8217;t even come close to dieing, and am always alive with 100+ HP. When I fight the Xtreme enemies my chances are severely weakened to around 50/50, which is what I&#8217;d expect from the Xtreme enemies. I think people in general are forgetting about &#8220;standalone&#8221; weapons (weapons that aren&#8217;t defaults) and are sticking with a default-oriented house to battle with, which just doesn&#8217;t work here. There are many strategies you can use to beat these new enemies, such as a DoT setup, EP draining setup, a stunning setup (using the Trophy Arm to lower immobility resist + stun is a fantastic one-weapon strategy), and if you have honestly tried every weapon combo with every mecha combo and you still can&#8217;t beat any enemies on normal (a fact I find hard to believe), you can always rip out a Katana and equip it with high-level weapons to do the dirty work. Yes, there is luck involved in the battles (there always is), but I don&#8217;t see it as being the deciding factor in who wins, at least on the normal battles.</p>
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		<title>By: Rayne</title>
		<link>http://artixentertainment.wordpress.com/2008/09/25/analysis-of-92408-update/#comment-891</link>
		<dc:creator>Rayne</dc:creator>
		<pubDate>Thu, 25 Sep 2008 22:19:57 +0000</pubDate>
		<guid isPermaLink="false">http://artixentertainment.wordpress.com/?p=737#comment-891</guid>
		<description>Yes, the effects take some planning around, but generally I just used a modified version of my normal strategy. (Now, before anyone starts complaining about me being arrogant, this was facing level 25 enemies set to extreme mode) I&#039;m not saying I didn&#039;t lose any fights, since I did. Quite a few, in fact. But what really disappointed me was that I was expecting to have to improvise, take a risk here, use a defensive strategy there, change my equipment up a little for different enemies - and it turns out that winning depends on luck. I may have joined a house themed on that very thing, but that doesn&#039;t mean I want everything determined by a dice roll! *sighs* At least the stats aren&#039;t as ridiculous as in the Mysterious Portal war.

That said, the new enemy/exploding battleground is quite nice, and the head seems like it could work well on my secondary. Besides that, the new NPC has a very interesting backstory, something that has been lacking recently, and I&#039;m looking forward to how Zargon turns out. As Peanut said, it&#039;s a good start.</description>
		<content:encoded><![CDATA[<p>Yes, the effects take some planning around, but generally I just used a modified version of my normal strategy. (Now, before anyone starts complaining about me being arrogant, this was facing level 25 enemies set to extreme mode) I&#8217;m not saying I didn&#8217;t lose any fights, since I did. Quite a few, in fact. But what really disappointed me was that I was expecting to have to improvise, take a risk here, use a defensive strategy there, change my equipment up a little for different enemies &#8211; and it turns out that winning depends on luck. I may have joined a house themed on that very thing, but that doesn&#8217;t mean I want everything determined by a dice roll! *sighs* At least the stats aren&#8217;t as ridiculous as in the Mysterious Portal war.</p>
<p>That said, the new enemy/exploding battleground is quite nice, and the head seems like it could work well on my secondary. Besides that, the new NPC has a very interesting backstory, something that has been lacking recently, and I&#8217;m looking forward to how Zargon turns out. As Peanut said, it&#8217;s a good start.</p>
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		<title>By: Chickencowlord</title>
		<link>http://artixentertainment.wordpress.com/2008/09/25/analysis-of-92408-update/#comment-889</link>
		<dc:creator>Chickencowlord</dc:creator>
		<pubDate>Thu, 25 Sep 2008 20:58:44 +0000</pubDate>
		<guid isPermaLink="false">http://artixentertainment.wordpress.com/?p=737#comment-889</guid>
		<description>*Sigh* I hate these enemies. Without skills I have to battle just praying that they don&#039;t use a special, because if they do, I am guaranteed to die. More luck than strategy in those battles, IMO.</description>
		<content:encoded><![CDATA[<p>*Sigh* I hate these enemies. Without skills I have to battle just praying that they don&#8217;t use a special, because if they do, I am guaranteed to die. More luck than strategy in those battles, IMO.</p>
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		<title>By: BladeofAwe</title>
		<link>http://artixentertainment.wordpress.com/2008/09/25/analysis-of-92408-update/#comment-874</link>
		<dc:creator>BladeofAwe</dc:creator>
		<pubDate>Thu, 25 Sep 2008 07:20:09 +0000</pubDate>
		<guid isPermaLink="false">http://artixentertainment.wordpress.com/?p=737#comment-874</guid>
		<description>Bug?: When I try to fly to Vargon, I can&#039;t find it!</description>
		<content:encoded><![CDATA[<p>Bug?: When I try to fly to Vargon, I can&#8217;t find it!</p>
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